Joining Unreal Engine 4 team for GDC 2016 in San Francisco!
I am so excited to announce that I am joining the Unreal Engine 4 team to attend the Game Developers Conference (GDC, Moscone Center in San Francisco, March 14-18 2016) as a community member (with 9 other people of this great community)!
I am a senior C++ developer, with 12+ years in the industry, currently working in the transportation industry at ENGIE INEO Systrans.
I embarked with Unreal Engine 4 immediately when UE 4.0 came out in early 2014, mainly for the opportunity to dive into its C++ code base! I’ve developed the Git Source Control Provider Plugin (blog) as a free open-source Github project in my spare time.
I then had the opportunity to integrate it officially into the Engine in 4.7 a year ago (just before GDC 2015) !
And now, I’ve been invited to join the Epic Games teams for this mythic event, which feels like a dream to me 🙂