I Joined Unity!
Hey, I have joined Unity Technologies as a Senior Software Engineer in the VCS Integrations team, part of DevOps! A significant part of my mission will be to integrate Plastic SCM into other application, starting with the Plastic SCM plugin for Unreal Engine :)
This thanks to Unity Technologies acquiring Codice Software to bring Plastic SCM version control to real-time 3D workflows back in August 17, 2020.
Hey, I have started working at @Unity!
— Sébastien Rombauts (@SRombauts) February 22, 2022
Part of my job will be to improve @PlasticSCM support in @UnrealEngine ;)
Nice, right?